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Fit Tech People: Sri Peruvemba

BeBop Sensors: VP of strategy

Our gloves allow users to have digital hands in virtual reality, and to manipulate objects as though they existed in real life

Published in Fit Tech 2020 issue 1

What is the BeBop Sensor technology?
Basically, we connect squishy humans to rigid computers. BeBop Sensor’s technology is a super accurate fabric sensor which can measure force, twist, bend, stretch and pressure, as well as provide haptic (touch) feedback in real-time.

With the embedded sensors, our Forte gloves allow users to have digital hands in virtual reality, enabling people to manipulate objects as though they existed in real life. For example, architects can use them to assemble VR models of their buildings and trainee surgeons can use them to perform virtual operations, with the gloves giving feedback on the accuracy of the surgical movements.

Has this technology been used in a health and fitness setting yet?
The good thing with this technology is that it has a lot of applications and the bad thing is also that it has a lot of applications! We’ve decided to start with a narrow focus – virtual reality – and make enough money to explore all the other opportunities in the future.

However, we have shipped sensors into a number of medical industry applications, from hospital beds to wheelchairs and sports equipment, such as helmets and shoulder pads.

We see enormous potential for this technology in the sports and health and fitness environment. The fabric is very thin, which means it could be easily incorporated into clothes to monitor muscles and give feedback on form, which will then improve performance and reduce injury risk.

The gloves can provide feedback on grip and pressure. If you think in terms of high performance athletes, their grip on a bar or free weights can be the difference between a gold medal and nothing. Sensors incorporated into knee pads and clothing could measure form when doing a range of exercises, while shoe in-soles allow smart gait analysis and to work out imbalances which can improve performance and reduce the risk of injury.

Gym equipment manufacturers could also use the technology to give accurate and measureable feedback when designing kit. Giving six people of varying heights and weights the opportunity to use the gloves with a prototype would give supremely valuable feedback.

What do you predict will happen in the wearables market in the next few years?
According to IDTechEx, the wearable market is predicted to grow rapidly, set to reach $5bn by 2027. Flexible fabric sensors have emerged as one of the most sought-after sensors in markets which affect consumers every day, including automotive, augmented reality, virtual reality, wearables, health, sports and remote sensing.

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Fit Tech People: Sri Peruvemba

BeBop Sensors: VP of strategy

Our gloves allow users to have digital hands in virtual reality, and to manipulate objects as though they existed in real life

Published in Fit Tech 2020 issue 1

What is the BeBop Sensor technology?
Basically, we connect squishy humans to rigid computers. BeBop Sensor’s technology is a super accurate fabric sensor which can measure force, twist, bend, stretch and pressure, as well as provide haptic (touch) feedback in real-time.

With the embedded sensors, our Forte gloves allow users to have digital hands in virtual reality, enabling people to manipulate objects as though they existed in real life. For example, architects can use them to assemble VR models of their buildings and trainee surgeons can use them to perform virtual operations, with the gloves giving feedback on the accuracy of the surgical movements.

Has this technology been used in a health and fitness setting yet?
The good thing with this technology is that it has a lot of applications and the bad thing is also that it has a lot of applications! We’ve decided to start with a narrow focus – virtual reality – and make enough money to explore all the other opportunities in the future.

However, we have shipped sensors into a number of medical industry applications, from hospital beds to wheelchairs and sports equipment, such as helmets and shoulder pads.

We see enormous potential for this technology in the sports and health and fitness environment. The fabric is very thin, which means it could be easily incorporated into clothes to monitor muscles and give feedback on form, which will then improve performance and reduce injury risk.

The gloves can provide feedback on grip and pressure. If you think in terms of high performance athletes, their grip on a bar or free weights can be the difference between a gold medal and nothing. Sensors incorporated into knee pads and clothing could measure form when doing a range of exercises, while shoe in-soles allow smart gait analysis and to work out imbalances which can improve performance and reduce the risk of injury.

Gym equipment manufacturers could also use the technology to give accurate and measureable feedback when designing kit. Giving six people of varying heights and weights the opportunity to use the gloves with a prototype would give supremely valuable feedback.

What do you predict will happen in the wearables market in the next few years?
According to IDTechEx, the wearable market is predicted to grow rapidly, set to reach $5bn by 2027. Flexible fabric sensors have emerged as one of the most sought-after sensors in markets which affect consumers every day, including automotive, augmented reality, virtual reality, wearables, health, sports and remote sensing.

Gallery
More features

Les Mills Showcase

Bannatyne has driven member engagement with Les Mills during the lockdown

Unique challenge

Ken Hughes, expert in consumer culture and human behaviour spoke as part of the Technogym Talks series of webinars about how operators can navigate the new consumer landscape

Super soft

As gyms reopen, restrictions on numbers are demanding more of their software. HCM asks the experts how their systems can enable gyms to cope with post lockdown requirements

Pivot to digital

The coronavirus pandemic has inspired a huge pivot to digital right across the industry, from sole traders to large chains and trusts. Kath Hudson looks at some of the offerings pulled together in lightning fast time to keep members active and sane

PureGym scales up Funxtion’s digital integration

With the spread of COVID-19 forcing more people into isolation, PureGym worked with FunXtion to rapidly include a digital on-demand workout offering to support members at home

Wattbike partner on world-first group cycling software

Wattbike has partnered with Intelligent Cycling to transform indoor cycling with innovative new technology that enables automatic personalisation for riders in a group cycling class

Soft power

With the coronavirus pandemic forcing gyms across the world to temporarily close their doors, staying connected to your members digitally has never been more important. Software suppliers tell Steph Eaves how they’re contributing
interview

John Foley

Founder and CEO, Peloton
Music is a hugely important part of our business and, in many ways, we’re a music discovery platform

Class action

Jean-Michel Fournier, CEO of digital fitness outfit Les Mills on Demand, envisions the future of group fitness tech
people

Markos Kern

Founder & CEO, Fun With Balls
Like gaming, it’s very addictive, but this time in a good way. Imagine shooting space invaders on a squash court or kicking a soccer ball to kill some monsters
people

Sri Peruvemba

BeBop Sensors: VP of strategy
Our gloves allow users to have digital hands in virtual reality, and to manipulate objects as though they existed in real life
people

Motosumo

Kresten Juel Jensen, CEO and co-founder and Nick Coutts, incoming chair
Everyone’s on their smartphones, so we saw this as a massive opportunity to gamify group fitness
British Military Fitness
British Military Fitness