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features

Hybrid: The shape of digital

The data generated by tech platforms such as Funxtion, gives us insights into how people exercised during lockdown and the likely shape of consumer digital engagement going forward, as Karen Euser reports

Published in Health Club Management 2020 issue 7

The fitness industry was driven digital pretty much overnight in order to survive lockdown and as a result, the number of online workouts available rocketed to an all-time high.

Since March, we’ve analysed over 300,000 workout ‘plays’ through our platform and as the weeks have rolled by, digital fitness trends and changes in consumer behaviour have begun to emerge and change.

The findings
We track 100 different workouts, varying in length from four-minutes, right through to 30-minutes.

Immediately after lockdown, there was strong demand for shorter, higher intensity bodyweight workouts – in particular four- or seven-minute HIIT workouts.

It came as no surprise that the initial interest was in shorter workouts using bodyweight resistance, as people adjusted to working out at home rather than in the gym and to being without any gym equipment.

But, as time went on, the statistics showed a growing interest in longer workouts, as people got fitter, gained confidence in their ability, got more used to working out at home and searched for more ambitious sessions. At this point, we noticed a shift towards workouts lasting between 15- and 30-minutes – a big increase on the 4-7 minutes.

There were also noticeable spikes in downloads of equipment-led workouts, as consumers equipped themselves with kit, such as dumbbells and kettlebells.

Interestingly, kettlebell and dumbbell workouts have seen the highest percentage of returning users.

We also saw a rise in demand for more holistic classes, such as meditation. The longer people were required to stay at home during lockdown, it seemed that the more mental health support was needed, so we ramped up the provision of content in this holistic category.

These classes saw a sharp rise in popularity and we can see from the analytics that this demand continues to rise.

In terms of timings, we find most people – around 80 per cent on our platform – prefer to exercise in the late afternoon, or early evening.

When it comes to gender split, 66.7 per cent of the audience is female and 33.3 per cent male but when it comes to completing workouts, women lead, with a workout completion rate of 66 per cent, compared to men, who complete 40 per cent of workouts, on average.

Quality or quantity?
Despite the initial drive to just get digital content up as quickly as possible, the more competitive this market becomes, the more consumers are attracted to quality.

In the early days of lockdown, there was an understanding that the quality of sound, picture and setting may not be perfect, but as time went on behaviours showed demand for quality over quantity.

This indicates that clubs need to invest in their digital offerings in order to establish strong and long-lasting relationships with members.

Around 50 per cent of users we track view content on non-mobile devices, so quality does need to be high.

Enticing new audiences
With a health-focused crisis such as COVID-19 comes an increased awareness among the public of the importance of staying active for physical and mental wellbeing. This is driving fitness regulars to continue their routines from home, but also attracting a new, relatively sedentary population to explore what the whole fitness industry has to offer from the comfort of their own homes.

They appreciate the fact that barriers, such as gymtimidation, embarrassment or low self-esteem, don’t factor when it comes to getting access to exercise.

This indicates that at-home fitness could be the ‘soft’ introduction the fitness industry needs in order to engage with more sedentary populations. If this is the case, how can we utilise this engagement to keep people motivated during the transition to club membership?

We notice that 21.5 per cent of users are over 55, indicating that this age demographic is utilising technology as well as younger populations and that people in this bracket are willing to work out from home.

This is useful insight for health clubs when it comes to programming exercise for specific age groups.

The biggest user group is the 25-34-year-olds at 30.8 per cent, however, the combined force of the other age groups means 69.20 per cent of all users are in younger (18-24 > 17.4 per cent) or older age groups (35-44 > 14.1 per cent; 45-54 > 16.2 per cent; 55-64 > 11.2 per cent and; 65+ > 10.3 per cent), so programming needs to optimise these opportunities.

Impact of COVID-19 on training patterns
Pre-COVID-19, the digital fitness category was expected to be worth $27.4bn by 2022, growing at a rate of 32.6 per cent year-on-year, however, the impact of the pandemic is expected to speed up this growth rate.

The increase in both demand and supply has meant thousands of people across the globe are now experiencing working out at home and this will permanently change the way many consumers exercise.

Instagram has become the number one gym in the world, with influencers and celebrities as its lead coaches. It already owns this space and gym brands are playing catch-up by producing their own content, to ensure members don’t look elsewhere for their home fitness.

Now people are returning to the gym, there’s an emerging demand for a wraparound service to merge digital and physical and create a hybrid model.

● Karen Euser is with digital fitness company, Funxtion

Gender Comparison:

• 66.7% female
• 33.3% male

Workout completion rate:

• Women 66%
• Men 40%

Ages engaging:

● 18-24 17.4%
● 25-34 30.8%
● 35-44 14.1%
● 45-54 16.2%
● 55-64 11.2%
● 65+ 10.3%
NB: 21.5% of users are 55+

TOP 5 downloads
APRIL 2020

1 30-minute dumbbell
2 7-minute Pilates
3 3-minute cardio
4 20-min dumbbell
5 30-min yoga

MAY 2020

1 10-min stretching
2 30-min dumbbell
3 20-min kettlebell
4 20-min dumbbell
5 30-min yoga

JUNE 2020

1 20-min bodyweight
2 20-min kettlebell HITT
3 10-min stretching
4 30-min dumbbell
5 21-min yoga

Source: Funxtion

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features

Hybrid: The shape of digital

The data generated by tech platforms such as Funxtion, gives us insights into how people exercised during lockdown and the likely shape of consumer digital engagement going forward, as Karen Euser reports

Published in Health Club Management 2020 issue 7

The fitness industry was driven digital pretty much overnight in order to survive lockdown and as a result, the number of online workouts available rocketed to an all-time high.

Since March, we’ve analysed over 300,000 workout ‘plays’ through our platform and as the weeks have rolled by, digital fitness trends and changes in consumer behaviour have begun to emerge and change.

The findings
We track 100 different workouts, varying in length from four-minutes, right through to 30-minutes.

Immediately after lockdown, there was strong demand for shorter, higher intensity bodyweight workouts – in particular four- or seven-minute HIIT workouts.

It came as no surprise that the initial interest was in shorter workouts using bodyweight resistance, as people adjusted to working out at home rather than in the gym and to being without any gym equipment.

But, as time went on, the statistics showed a growing interest in longer workouts, as people got fitter, gained confidence in their ability, got more used to working out at home and searched for more ambitious sessions. At this point, we noticed a shift towards workouts lasting between 15- and 30-minutes – a big increase on the 4-7 minutes.

There were also noticeable spikes in downloads of equipment-led workouts, as consumers equipped themselves with kit, such as dumbbells and kettlebells.

Interestingly, kettlebell and dumbbell workouts have seen the highest percentage of returning users.

We also saw a rise in demand for more holistic classes, such as meditation. The longer people were required to stay at home during lockdown, it seemed that the more mental health support was needed, so we ramped up the provision of content in this holistic category.

These classes saw a sharp rise in popularity and we can see from the analytics that this demand continues to rise.

In terms of timings, we find most people – around 80 per cent on our platform – prefer to exercise in the late afternoon, or early evening.

When it comes to gender split, 66.7 per cent of the audience is female and 33.3 per cent male but when it comes to completing workouts, women lead, with a workout completion rate of 66 per cent, compared to men, who complete 40 per cent of workouts, on average.

Quality or quantity?
Despite the initial drive to just get digital content up as quickly as possible, the more competitive this market becomes, the more consumers are attracted to quality.

In the early days of lockdown, there was an understanding that the quality of sound, picture and setting may not be perfect, but as time went on behaviours showed demand for quality over quantity.

This indicates that clubs need to invest in their digital offerings in order to establish strong and long-lasting relationships with members.

Around 50 per cent of users we track view content on non-mobile devices, so quality does need to be high.

Enticing new audiences
With a health-focused crisis such as COVID-19 comes an increased awareness among the public of the importance of staying active for physical and mental wellbeing. This is driving fitness regulars to continue their routines from home, but also attracting a new, relatively sedentary population to explore what the whole fitness industry has to offer from the comfort of their own homes.

They appreciate the fact that barriers, such as gymtimidation, embarrassment or low self-esteem, don’t factor when it comes to getting access to exercise.

This indicates that at-home fitness could be the ‘soft’ introduction the fitness industry needs in order to engage with more sedentary populations. If this is the case, how can we utilise this engagement to keep people motivated during the transition to club membership?

We notice that 21.5 per cent of users are over 55, indicating that this age demographic is utilising technology as well as younger populations and that people in this bracket are willing to work out from home.

This is useful insight for health clubs when it comes to programming exercise for specific age groups.

The biggest user group is the 25-34-year-olds at 30.8 per cent, however, the combined force of the other age groups means 69.20 per cent of all users are in younger (18-24 > 17.4 per cent) or older age groups (35-44 > 14.1 per cent; 45-54 > 16.2 per cent; 55-64 > 11.2 per cent and; 65+ > 10.3 per cent), so programming needs to optimise these opportunities.

Impact of COVID-19 on training patterns
Pre-COVID-19, the digital fitness category was expected to be worth $27.4bn by 2022, growing at a rate of 32.6 per cent year-on-year, however, the impact of the pandemic is expected to speed up this growth rate.

The increase in both demand and supply has meant thousands of people across the globe are now experiencing working out at home and this will permanently change the way many consumers exercise.

Instagram has become the number one gym in the world, with influencers and celebrities as its lead coaches. It already owns this space and gym brands are playing catch-up by producing their own content, to ensure members don’t look elsewhere for their home fitness.

Now people are returning to the gym, there’s an emerging demand for a wraparound service to merge digital and physical and create a hybrid model.

● Karen Euser is with digital fitness company, Funxtion

Gender Comparison:

• 66.7% female
• 33.3% male

Workout completion rate:

• Women 66%
• Men 40%

Ages engaging:

● 18-24 17.4%
● 25-34 30.8%
● 35-44 14.1%
● 45-54 16.2%
● 55-64 11.2%
● 65+ 10.3%
NB: 21.5% of users are 55+

TOP 5 downloads
APRIL 2020

1 30-minute dumbbell
2 7-minute Pilates
3 3-minute cardio
4 20-min dumbbell
5 30-min yoga

MAY 2020

1 10-min stretching
2 30-min dumbbell
3 20-min kettlebell
4 20-min dumbbell
5 30-min yoga

JUNE 2020

1 20-min bodyweight
2 20-min kettlebell HITT
3 10-min stretching
4 30-min dumbbell
5 21-min yoga

Source: Funxtion

Sign up here to get Fit Tech's weekly ezine and every issue of Fit Tech magazine free on digital.
Gallery
More features
Editor's letter

Into the fitaverse

Fitness is already among the top three markets in the metaverse, with new technology and partnerships driving real growth and consumer engagement that looks likely to spill over into health clubs, gyms and studios
Fit Tech people

Ali Jawad

Paralympic powerlifter and founder, Accessercise
Users can easily identify which facilities in the UK are accessible to the disabled community
Fit Tech people

Hannes Sjöblad

MD, DSruptive
We want to give our users an implantable tool that allows them to collect their health data at any time and in any setting
Fit Tech people

Jamie Buck

Co-founder, Active in Time
We created a solution called AiT Voice, which turns digital data into a spoken audio timetable that connects to phone systems
Profile

Fahad Alhagbani: reinventing fitness

Let’s live in the future to improve today
Opinion

Building on the blockchain

For small sports teams looking to compete with giants, blockchain can be a secret weapon explains Lars Rensing, CEO of Protokol
Innovation

Bold move

Our results showed a greater than 60 per cent reduction in falls for individuals who actively participated in Bold’s programme
App analysis

Check your form

Sency’s motion analysis technology is allowing users to check their technique as they exercise. Co-founder and CEO Gal Rotman explains how
Profile

New reality

Sam Cole, CEO of FitXR, talks to Fit Tech about taking digital workouts to the next level, with an immersive, virtual reality fitness club
Profile

Sohail Rashid

My vision was to create a platform that could improve the sport for lifters at all levels and attract more people, similar to how Strava, Peloton and Zwift have in other sports
Ageing

Reverse Ageing

Many apps help people track their health, but Humanity founders Peter Ward and Michael Geer have put the focus on ageing, to help users to see the direct repercussions of their habits. They talk to Steph Eaves
App analysis

Going hybrid

Workout Anytime created its app in partnership with Virtuagym. Workout Anytime’s Greg Maurer and Virtuagym’s Hugo Braam explain the process behind its creation
Research

Physical activity monitors boost activity levels

Researchers at the University of Copenhagen have conducted a meta analysis of all relevant research and found that the body of evidence shows an impact
Editor's letter

Two-way coaching

Content providers have been hugely active in the fit tech market since the start of the pandemic. We expect the industry to move on from delivering these services on a ‘broadcast-only’ basis as two-way coaching becomes the new USP
Fit Tech People

Laurent Petit

Co-founder, Active Giving
The future of sports and fitness are dependent on the climate. Our goal is to positively influence the future of our planet by instilling a global vision of wellbeing and a sense of collective action
Fit Tech People

Adam Zeitsiff

CEO, Intelivideo
We don’t just create the technology and bail – we support our clients’ ongoing hybridisation efforts
Fit Tech People

Anantharaman Pattabiraman

CEO and co-founder, Auro
When you’re undertaking fitness activities, unless you’re on a stationary bike, in most cases it’s not safe or necessary to be tied to a screen, especially a small screen
Fit Tech People

Mike Hansen

Managing partner, Endorphinz
We noticed a big gap in the market – customers needed better insights but also recommendations on what to do, whether that be customer acquisition, content creation, marketing and more
More features