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The Leisure Media Company Ltd | Fit Tech promotion
The Leisure Media Company Ltd | Fit Tech promotion
The Leisure Media Company Ltd | Fit Tech promotion
features

GAMIFICATION: Making fitness fun

The Rio Olympics are coming! How can your club use this event to better engage members? Gamification expert An Coppens offers some practical suggestions

Published in Health Club Management 2016 issue 7

It’s a worrying fact for fitness operators that people often have more fun, more interaction, more motivational input exercising on their own than they do in a gym.

But sadly, while growing numbers of fitness apps and wearables have game-like elements built in to their design to encourage users to keep doing more, and keep striving towards higher fitness achievements – from visual dashboards to unlocking of rewards and ‘you can do it!’ type messaging – most gym-goers don’t receive this kind of encouragement from their gym. At best, they get it if they pay for personal training, and to an extent they might get it in a class – albeit the instructors must divide their encouragement and instruction among a larger group of exercisers.

An Olympic year
Now imagine tapping in to this gamification trend – the use of game psychology and game mechanics for non-game purposes – which has already caught fitness enthusiasts’ attention.

Some operators might be put off by the potential cost, and yes, if you decided to go the digital route the costs would be higher. But you can test out your members’ appetite for challenges using a paper-based solution. Truth be known, even computer games start life sketched out on paper.

What better way to engage members during an Olympic year than to create an Olympic challenge, whereby gym members complete five stations over a set period and aim to beat their own record. The key is that they record the activity and log it. You can then enter these results into a leader board, with points allocated for effort, consistency and regularity.

You can involve the members further by having them vote on which activities to include. Even better, invite them to enter with a team to earn the team Olympic reward – it’s a known fact that exercise buddies keep each other going for longer.

Having an Olympic quest with five exercise challenges can also be structured by level of fitness. You could have beginner group sessions, intermediate combined classes, and individual and advanced individual challenges. By appealing to a variety of member profiles, the engagement and buzz typically goes up.

Keep the challenge enrolment process as easy as possible – a simple tick box on a form, for example – and also the tracking. Ask them to jot down vital information on a card – date and type of exercise, for example, and effort level – which will give you insight into points you can allocate.

Cycling at level one may be all a beginner is able to do, but a level eight distance challenge may be very relevant for advanced, regular gym-goers.

When designing this type of quest, engage your whole team in the process, from coming up with the challenge options to ideas for point systems, promotion of the quest and ways of keeping club members encouraged throughout. Work with your team to come up with creative ideas to make sure it’s fun.

Maybe even involve the staff in a team challenge of their own, that coincides with the member challenge, so everyone is working towards a similar goal.

The key is to create a fun competition, open to all and encouraging health club members to do more, more often, and feel better when they do.

In an Olympic year, a challenge like this is only limited by your imagination.

Anatomy of a quest
And when there are no Olympic Games to latch on to? In any other month or year, you can always build quests around a key sports event in the area, from triathlons and marathons to rowing, cycling and other community-based events.

Collaboration and encouragement are the two key ingredients of a challenge that must never be overlooked or neglected. The more you engage people in the design and completion of the quest, the better the opportunity for them to feel ownership and share the word about what they’re taking part in.

If you’re a regular user of fitness tracking apps yourself, start noticing what you like about them and what keeps you going back. Ask your members what they’re using and why they like the apps. Doing so will give you ideas and allow you to mirror what already works for them in your own quests.

How to put a quest together...
1. The quest should be based on a theme (which could be the Olympics or another more local event)

2. Include activities that can be carried out at various levels of fitness

3. Promote the quest (posters, word of mouth, text messages, emails, etc)

4. Create an easy invitation to take part

5. Have a system to track participation (which can be paper-based)...

6. ... and a system to show off members’ achievements (e.g. visual leader boards, number of participants, number of challenges taken)

7. Offer encouragement along the way

8. Have winners and completers – but no losers. All should receive a certificate of completion – and the choice is then yours what the prizes should be for winners

9. Celebrate achievement, both of members and the team – let them have their moment of glory, whether in the local press or simply making them famous at your gym

Ultimately, you can be as creative as you allow yourself and your team to be. So get your team involved in making it fun. Negotiate with local suppliers to create prizes and rewards. Explore a variety of themes, from local sporting events to the Rio Olympics. Then develop an effective marketing and communication campaign and enjoy rolling it out and engaging your members on a whole new level.

Sign up here to get Fit Tech's weekly ezine and every issue of Fit Tech magazine free on digital.
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Into the fitaverse

Fitness is already among the top three markets in the metaverse, with new technology and partnerships driving real growth and consumer engagement that looks likely to spill over into health clubs, gyms and studios
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Users can easily identify which facilities in the UK are accessible to the disabled community
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We want to give our users an implantable tool that allows them to collect their health data at any time and in any setting
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We created a solution called AiT Voice, which turns digital data into a spoken audio timetable that connects to phone systems
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Laurent Petit

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The future of sports and fitness are dependent on the climate. Our goal is to positively influence the future of our planet by instilling a global vision of wellbeing and a sense of collective action
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Adam Zeitsiff

CEO, Intelivideo
We don’t just create the technology and bail – we support our clients’ ongoing hybridisation efforts
Fit Tech People

Anantharaman Pattabiraman

CEO and co-founder, Auro
When you’re undertaking fitness activities, unless you’re on a stationary bike, in most cases it’s not safe or necessary to be tied to a screen, especially a small screen
Fit Tech People

Mike Hansen

Managing partner, Endorphinz
We noticed a big gap in the market – customers needed better insights but also recommendations on what to do, whether that be customer acquisition, content creation, marketing and more
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The UK's largest annual trade event dedicated to physical activity, health, and performance...
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features

GAMIFICATION: Making fitness fun

The Rio Olympics are coming! How can your club use this event to better engage members? Gamification expert An Coppens offers some practical suggestions

Published in Health Club Management 2016 issue 7

It’s a worrying fact for fitness operators that people often have more fun, more interaction, more motivational input exercising on their own than they do in a gym.

But sadly, while growing numbers of fitness apps and wearables have game-like elements built in to their design to encourage users to keep doing more, and keep striving towards higher fitness achievements – from visual dashboards to unlocking of rewards and ‘you can do it!’ type messaging – most gym-goers don’t receive this kind of encouragement from their gym. At best, they get it if they pay for personal training, and to an extent they might get it in a class – albeit the instructors must divide their encouragement and instruction among a larger group of exercisers.

An Olympic year
Now imagine tapping in to this gamification trend – the use of game psychology and game mechanics for non-game purposes – which has already caught fitness enthusiasts’ attention.

Some operators might be put off by the potential cost, and yes, if you decided to go the digital route the costs would be higher. But you can test out your members’ appetite for challenges using a paper-based solution. Truth be known, even computer games start life sketched out on paper.

What better way to engage members during an Olympic year than to create an Olympic challenge, whereby gym members complete five stations over a set period and aim to beat their own record. The key is that they record the activity and log it. You can then enter these results into a leader board, with points allocated for effort, consistency and regularity.

You can involve the members further by having them vote on which activities to include. Even better, invite them to enter with a team to earn the team Olympic reward – it’s a known fact that exercise buddies keep each other going for longer.

Having an Olympic quest with five exercise challenges can also be structured by level of fitness. You could have beginner group sessions, intermediate combined classes, and individual and advanced individual challenges. By appealing to a variety of member profiles, the engagement and buzz typically goes up.

Keep the challenge enrolment process as easy as possible – a simple tick box on a form, for example – and also the tracking. Ask them to jot down vital information on a card – date and type of exercise, for example, and effort level – which will give you insight into points you can allocate.

Cycling at level one may be all a beginner is able to do, but a level eight distance challenge may be very relevant for advanced, regular gym-goers.

When designing this type of quest, engage your whole team in the process, from coming up with the challenge options to ideas for point systems, promotion of the quest and ways of keeping club members encouraged throughout. Work with your team to come up with creative ideas to make sure it’s fun.

Maybe even involve the staff in a team challenge of their own, that coincides with the member challenge, so everyone is working towards a similar goal.

The key is to create a fun competition, open to all and encouraging health club members to do more, more often, and feel better when they do.

In an Olympic year, a challenge like this is only limited by your imagination.

Anatomy of a quest
And when there are no Olympic Games to latch on to? In any other month or year, you can always build quests around a key sports event in the area, from triathlons and marathons to rowing, cycling and other community-based events.

Collaboration and encouragement are the two key ingredients of a challenge that must never be overlooked or neglected. The more you engage people in the design and completion of the quest, the better the opportunity for them to feel ownership and share the word about what they’re taking part in.

If you’re a regular user of fitness tracking apps yourself, start noticing what you like about them and what keeps you going back. Ask your members what they’re using and why they like the apps. Doing so will give you ideas and allow you to mirror what already works for them in your own quests.

How to put a quest together...
1. The quest should be based on a theme (which could be the Olympics or another more local event)

2. Include activities that can be carried out at various levels of fitness

3. Promote the quest (posters, word of mouth, text messages, emails, etc)

4. Create an easy invitation to take part

5. Have a system to track participation (which can be paper-based)...

6. ... and a system to show off members’ achievements (e.g. visual leader boards, number of participants, number of challenges taken)

7. Offer encouragement along the way

8. Have winners and completers – but no losers. All should receive a certificate of completion – and the choice is then yours what the prizes should be for winners

9. Celebrate achievement, both of members and the team – let them have their moment of glory, whether in the local press or simply making them famous at your gym

Ultimately, you can be as creative as you allow yourself and your team to be. So get your team involved in making it fun. Negotiate with local suppliers to create prizes and rewards. Explore a variety of themes, from local sporting events to the Rio Olympics. Then develop an effective marketing and communication campaign and enjoy rolling it out and engaging your members on a whole new level.

Sign up here to get Fit Tech's weekly ezine and every issue of Fit Tech magazine free on digital.
More features
Editor's letter

Into the fitaverse

Fitness is already among the top three markets in the metaverse, with new technology and partnerships driving real growth and consumer engagement that looks likely to spill over into health clubs, gyms and studios
Fit Tech people

Ali Jawad

Paralympic powerlifter and founder, Accessercise
Users can easily identify which facilities in the UK are accessible to the disabled community
Fit Tech people

Hannes Sjöblad

MD, DSruptive
We want to give our users an implantable tool that allows them to collect their health data at any time and in any setting
Fit Tech people

Jamie Buck

Co-founder, Active in Time
We created a solution called AiT Voice, which turns digital data into a spoken audio timetable that connects to phone systems
Profile

Fahad Alhagbani: reinventing fitness

The team is young and ambitious, and the awareness of technology is very high. We share trends and out-of-the-box ideas almost every day
Opinion

Building on the blockchain

For small sports teams looking to compete with giants, blockchain can be a secret weapon explains Lars Rensing, CEO of Protokol
Innovation

Bold move

Our results showed a greater than 60 per cent reduction in falls for individuals who actively participated in Bold’s programme
App analysis

Check your form

Sency’s motion analysis technology is allowing users to check their technique as they exercise. Co-founder and CEO Gal Rotman explains how
Profile

New reality

Sam Cole, CEO of FitXR, talks to Fit Tech about taking digital workouts to the next level, with an immersive, virtual reality fitness club
Profile

Sohail Rashid

35 million people a week participate in strength training. We want Brawn to help this audience achieve their goals
Ageing

Reverse Ageing

Many apps help people track their health, but Humanity founders Peter Ward and Michael Geer have put the focus on ageing, to help users to see the direct repercussions of their habits. They talk to Steph Eaves
App analysis

Going hybrid

Workout Anytime created its app in partnership with Virtuagym. Workout Anytime’s Greg Maurer and Virtuagym’s Hugo Braam explain the process behind its creation
Research

Physical activity monitors boost activity levels

Researchers at the University of Copenhagen have conducted a meta analysis of all relevant research and found that the body of evidence shows an impact
Editor's letter

Two-way coaching

Content providers have been hugely active in the fit tech market since the start of the pandemic. We expect the industry to move on from delivering these services on a ‘broadcast-only’ basis as two-way coaching becomes the new USP
Fit Tech People

Laurent Petit

Co-founder, Active Giving
The future of sports and fitness are dependent on the climate. Our goal is to positively influence the future of our planet by instilling a global vision of wellbeing and a sense of collective action
Fit Tech People

Adam Zeitsiff

CEO, Intelivideo
We don’t just create the technology and bail – we support our clients’ ongoing hybridisation efforts
Fit Tech People

Anantharaman Pattabiraman

CEO and co-founder, Auro
When you’re undertaking fitness activities, unless you’re on a stationary bike, in most cases it’s not safe or necessary to be tied to a screen, especially a small screen
Fit Tech People

Mike Hansen

Managing partner, Endorphinz
We noticed a big gap in the market – customers needed better insights but also recommendations on what to do, whether that be customer acquisition, content creation, marketing and more
More features