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features

Peopl profile: Timo Leppanen, Stairforce

Stairforce: Co-Creator

Published in Health Club Management 2018 issue 1

Tell us about Stairforce – what is it?
Stairforce is an iPhone app designed to encourage incidental exercise by rewarding users for taking the stairs instead of an elevator. The app visualises the vertical distance climbed on the stairs as a slow and steady ascent into space. The idea is to boost incidental exercise by gamifying climbing as human-powered space travel. Stairforce offers more than 60 different milestones, such as climbing the equivalent of the Eiffel Tower or the Empire State Building, and users of the app can also compete against their Facebook friends.

How did the idea come about?
I work at Palmu, one of the biggest design agencies in Finland. While climbing the stairs to our sixth-floor office I started visualising myself climbing a stairway into space. This struck me as a cool way to encourage people to stop taking elevators. At the same time, I was reading a number of different books about forming habits and how redesigning habits may help encourage people towards healthier choices. Prompted by this, I shared my idea with the owners of Palmu who liked it so much they helped to fund its development, along with AVEK’s – The Promotion Centre for Audiovisual Culture Finland – DigiDemo programme.

What’s your professional background?
I graduated from the University of Art and Design Helsinki with a Master of Arts and have since worked in advertising (branding, storytelling, marketing) and service design (concept and user-centred product design). Working on the Stairforce project has been a great way of combining these skills. But as Stairforce is an app, and I’m not a programmer, I’ve joined forces with a couple of programmers, including our chief technology officer Tapio Heiskanen, to bring the concept to life.

What is the attitude to physical activity like in your native Finland?
People don’t do enough, and as a result, half of the adults are overweight, and one in five adults is obese. The weight of Finnish men has been increasing since the 1970s, and women since the 1980s, so it’s a real cause for concern.

What is your ultimate goal with Stairforce?
Everybody agrees that exercise offers many health benefits; however, the challenge is finding a way to get stressed-out, desk-bound employees to exercise more often. Our goal with Stairforce is to add physical activity into our users’ daily lives without too much inconvenience. We want to make the world a better place, one step at a time. We launched the first version of the app last summer, so we’re still at the beginning. We’re trying to find our tribe and understand more about what our users want from Stairforce.

We’re looking for funding and firms we can partner with to execute our vision, such as a player in the healthcare sector or an app/game company.

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features

Peopl profile: Timo Leppanen, Stairforce

Stairforce: Co-Creator

Published in Health Club Management 2018 issue 1

Tell us about Stairforce – what is it?
Stairforce is an iPhone app designed to encourage incidental exercise by rewarding users for taking the stairs instead of an elevator. The app visualises the vertical distance climbed on the stairs as a slow and steady ascent into space. The idea is to boost incidental exercise by gamifying climbing as human-powered space travel. Stairforce offers more than 60 different milestones, such as climbing the equivalent of the Eiffel Tower or the Empire State Building, and users of the app can also compete against their Facebook friends.

How did the idea come about?
I work at Palmu, one of the biggest design agencies in Finland. While climbing the stairs to our sixth-floor office I started visualising myself climbing a stairway into space. This struck me as a cool way to encourage people to stop taking elevators. At the same time, I was reading a number of different books about forming habits and how redesigning habits may help encourage people towards healthier choices. Prompted by this, I shared my idea with the owners of Palmu who liked it so much they helped to fund its development, along with AVEK’s – The Promotion Centre for Audiovisual Culture Finland – DigiDemo programme.

What’s your professional background?
I graduated from the University of Art and Design Helsinki with a Master of Arts and have since worked in advertising (branding, storytelling, marketing) and service design (concept and user-centred product design). Working on the Stairforce project has been a great way of combining these skills. But as Stairforce is an app, and I’m not a programmer, I’ve joined forces with a couple of programmers, including our chief technology officer Tapio Heiskanen, to bring the concept to life.

What is the attitude to physical activity like in your native Finland?
People don’t do enough, and as a result, half of the adults are overweight, and one in five adults is obese. The weight of Finnish men has been increasing since the 1970s, and women since the 1980s, so it’s a real cause for concern.

What is your ultimate goal with Stairforce?
Everybody agrees that exercise offers many health benefits; however, the challenge is finding a way to get stressed-out, desk-bound employees to exercise more often. Our goal with Stairforce is to add physical activity into our users’ daily lives without too much inconvenience. We want to make the world a better place, one step at a time. We launched the first version of the app last summer, so we’re still at the beginning. We’re trying to find our tribe and understand more about what our users want from Stairforce.

We’re looking for funding and firms we can partner with to execute our vision, such as a player in the healthcare sector or an app/game company.

Sign up here to get Fit Tech's weekly ezine and every issue of Fit Tech magazine free on digital.
More features
Editor's letter

Into the fitaverse

Fitness is already among the top three markets in the metaverse, with new technology and partnerships driving real growth and consumer engagement that looks likely to spill over into health clubs, gyms and studios
Fit Tech people

Ali Jawad

Paralympic powerlifter and founder, Accessercise
Users can easily identify which facilities in the UK are accessible to the disabled community
Fit Tech people

Hannes Sjöblad

MD, DSruptive
We want to give our users an implantable tool that allows them to collect their health data at any time and in any setting
Fit Tech people

Jamie Buck

Co-founder, Active in Time
We created a solution called AiT Voice, which turns digital data into a spoken audio timetable that connects to phone systems
Profile

Fahad Alhagbani: reinventing fitness

Alexa can help you book classes, check trainers’ bios and schedules, find out opening times, and a host of other information
Opinion

Building on the blockchain

For small sports teams looking to compete with giants, blockchain can be a secret weapon explains Lars Rensing, CEO of Protokol
Innovation

Bold move

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App analysis

Check your form

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My vision was to create a platform that could improve the sport for lifters at all levels and attract more people, similar to how Strava, Peloton and Zwift have in other sports
Ageing

Reverse Ageing

Many apps help people track their health, but Humanity founders Peter Ward and Michael Geer have put the focus on ageing, to help users to see the direct repercussions of their habits. They talk to Steph Eaves
App analysis

Going hybrid

Workout Anytime created its app in partnership with Virtuagym. Workout Anytime’s Greg Maurer and Virtuagym’s Hugo Braam explain the process behind its creation
Research

Physical activity monitors boost activity levels

Researchers at the University of Copenhagen have conducted a meta analysis of all relevant research and found that the body of evidence shows an impact
Editor's letter

Two-way coaching

Content providers have been hugely active in the fit tech market since the start of the pandemic. We expect the industry to move on from delivering these services on a ‘broadcast-only’ basis as two-way coaching becomes the new USP
Fit Tech People

Laurent Petit

Co-founder, Active Giving
The future of sports and fitness are dependent on the climate. Our goal is to positively influence the future of our planet by instilling a global vision of wellbeing and a sense of collective action
Fit Tech People

Adam Zeitsiff

CEO, Intelivideo
We don’t just create the technology and bail – we support our clients’ ongoing hybridisation efforts
Fit Tech People

Anantharaman Pattabiraman

CEO and co-founder, Auro
When you’re undertaking fitness activities, unless you’re on a stationary bike, in most cases it’s not safe or necessary to be tied to a screen, especially a small screen
Fit Tech People

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We noticed a big gap in the market – customers needed better insights but also recommendations on what to do, whether that be customer acquisition, content creation, marketing and more
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